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This repository was archived by the owner on Jun 21, 2020. It is now read-only.

Update Gameplay, Splitted in 2 Modes

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@zhouzi zhouzi released this 14 May 12:38
· 77 commits to gh-pages since this release
  • The game is now responsive, meaning it works on smartphones as well as desktop computers
  • The timer for a round has been increased from 12 to 15
  • Improved the random pick of questions to avoid repetition
  • The game now also ends when the player answered all the questions
  • There is now two modes:
    • normal: A right answer rise the timer to its maximum
    • normal: A wrong answer doesn't affect the timer
    • hardcore: A right answer rise the timer of 1 to 3 seconds
    • hardcore: A wrong answer drop the timer of 1 to 3 seconds
    • hardcore: The amount of the "gap" depends on the complexity of the question
  • The answers are now displayed randomly
  • The structure of a question is now pretty simple and tested
  • Fixed and improved some questions
  • Fixed taunts to display "So, what's the result of..." only at the start of a new round
  • Added a <noscript> tag
  • Updated description to remove restriction to JavaScript "logical operators"
  • Updated CONTRIBUTING.md according to the new changes